Mobile App Development in Cyprus
Cross-platform iOS and Android apps built from one codebase — from first concept through to store launch and beyond.
Cross-platform iOS and Android apps built from one codebase — from first concept through to store launch and beyond.
An app is not a better website. It is a different tool, and it earns its place in specific situations.
When people deal with you regularly rather than once, an icon on their home screen removes the friction of finding you again every time.
Reaching customers directly without paying for ads or hoping an email gets opened — for bookings, reminders, offers and updates.
Apps used daily by your own team — job sheets, checklists, deliveries, stock counts — that work properly on a phone out on site.
When the work happens somewhere with poor signal, an app can keep functioning and sync back up once a connection returns.
Camera, GPS, scanning, notifications — things that need real access to the device rather than what a browser will allow.
Points, saved details and one-tap rebooking that make returning easy — the kind of thing that only works if it is always to hand.
One codebase, both platforms — the practical approach for a business app rather than a tech showcase.
One build produces both apps, rather than commissioning and paying for two separate native projects that then drift apart.
Writing the app once instead of twice is the single biggest saving available on a mobile project, without users noticing a difference.
A fix or a new feature ships to both platforms together, so the iPhone and Android versions never fall out of step.
Submission, review and launch on the App Store and Google Play handled for you, including the changes reviewers sometimes ask for.
Sharing bookings, accounts and data with your website and back office, instead of becoming another separate island of information.
iOS and Android change every year. Ongoing support keeps the app compatible and in the stores rather than quietly breaking.
The honest answers people need before starting an app project.
For most businesses a website is the right answer, and we will say so. An app earns its place when people use it repeatedly rather than once — loyalty and rebooking, staff tools used daily in the field, anything needing push notifications, offline use, or phone hardware like the camera or GPS. If your goal is being found by new customers, that is a website's job, not an app's.
We build cross-platform, which means one codebase produces both the iOS and the Android app. It is considerably cheaper than commissioning two native apps, and both versions stay in step because a change is made once rather than twice.
Yes — we take it through submission and review to being live. Worth knowing up front: both stores charge developer account fees, Apple's is annual, and both review submissions before approval, which takes time and occasionally a round of changes. We factor that into the timeline rather than treating launch day as the finish line.
Apps need more ongoing attention than websites. Apple and Google release new operating system versions every year, and an app left untouched will eventually break or be removed from the store. We offer continued support to keep it compatible, fix issues and ship improvements after launch.
Yes, and it usually should. An app that shares bookings, accounts, stock or customer records with your website and back office is far more useful than one holding its own separate copy of everything. Where your existing systems offer a way to connect, we build against it.
It depends on scope, and an honest answer needs a conversation first. A focused app doing one job well is a very different project from one with user accounts, payments and live data. There are also running costs to plan for beyond the build — store fees, hosting for anything server-side, and ongoing updates. We set all of that out before you commit.